Showing posts with label fantasy. Show all posts
Showing posts with label fantasy. Show all posts

Friday, March 20, 2009

How Path came to be

Path is a world that's been in my head since I was a teenager. Any game that I've run have been set in the world of Path (I didn't always call it that though). Now, I feel I've got some unique skills here when it comes to world building. I have training as a geologist, as a cultural geographer, as a landscape architect, and as a neighorhood / urban planner. So when I put something in Path, a lot of thinking has gone into that decision.

Path used to be a very high fantasy, sword and sorcery world. Dragons, elves, goblins, gnomes.... you name it. Spells were flung left and right. I was typically using D&D as the mechanic set for my games, and that brings with it a certain Tolkien-esque baggage. It made my world act like every other fantasy world out there. I just had different names for my cities, and different maps.

I was fine with this until two things: Brandon Sanderson and D&D 4th Edition. Sanderson's books show me fantasy worlds that weren't D&D and weren't Tolkien. And they were awesome, incredible worlds. Why have dwarves when you can have kandra? Why have arcane magic when you and have symbol-based magic? On the flip side, Wizards/Hasbro recently released an upgrade to the D&D line: 4th Edition. And you know... I didn't like it. Honestly, I gave it a chance. It's not that it's horrible or anything, it's just not what I'm looking for in a fantasy game. It make me question why I had to use D&D as a base at all. Why use a game system that has so much baggage?

Basically, each got me thinking and asking questions about Path. Why are there elves on my world? Why is there magic? What is magic, anyway? Who are the gods and why are they there? I asked "why" about some very big questions. And, not surprisingly, I started finding my own answers. I literally re-created the framework of my world from scratch. I started utilizing GURPS as a playtesting framework, which is by definition setting neutral. And this world, my own unique world, will be the setting for my novel.

A Novel

Well, I am taking the leap: I will write a novel.

I enjoy reading. But I also enjoy writing and story telling. I recently took a stab at a short story and have gotten some positive feedback and constructive criticisms. But really, I want to write a novel. So I am taking on the challenge. I will write a novel. This novel will probably preoccupy my blogging for the upcoming months. I'll be throwing out story idea, maybe comparing scenes. Expect me to talk a lot about my inspirations and my setting. Don't expect much personal reflection or social commentary. (Or maybe I'll be completely wrong and my blog will be my time away from the novel. Who knows?)

So let me start with the genre: fantasy. I love reading fantasy and it seemed the natural fit for my story. I've mentioned before that I have a world in my head: Path. This story will take place on Path. I intend to write about the Sammarian War. This war reshaped the cultures of a continent and I think its fascinating and epic. A lot of interesting figures emerged during this time and I am excited to tell their story.

Maybe I am taking on more than I can chew. I realize that a sweeping war epic can be really difficult to write. ... but I have to be honest with myself: it's where my interest is. If I fail at putting together a cogent novel, well... then I fail. That's not the point really. The point for me is that I write what I am interested to write about. The point is that I follow my passion and create that.

Wish me luck!